What Aevornix is building
Every roadmap item across the platform, grouped by what is happening to it. Each entry states its objective and what it depends on. Dates appear only where a specific, verifiable event backs them.
Active(9)
Engine Developer Preview
Developer PreviewTake the Control, Core, AevCode and Design pipeline from internal use to a preview developers outside the team can run.
- Depends on
- Preview distribution · Documentation
- Last update
- : Engine test suite green (783 tests, npm test, 2026-07-25)
Export targets
Developer PreviewBroaden verified export coverage beyond Windows, and raise the staged targets to verified.
- Depends on
- Platform toolchains
- Last update
- : Windows executable produced through the release gate
Aevornix Art and Studio
Developer PreviewRun image, texture, material, mesh and animation work inside one pipeline that exports straight into a project.
- Depends on
- Aevornix Control
Compiler toolchain
In DevelopmentCompile and link Aevornix projects for 64-bit RISC-V targets.
- Depends on
- Device profile definitions
Device emulator
PrototypeExecute builds against a defined device profile so target behaviour is observable before hardware exists.
- Depends on
- Device profile definitions
Project-aware agents
Developer PreviewPlan, act, validate and roll back real project changes with the engine in the loop.
- Depends on
- Aevornix Control
Learning Loop
Developer PreviewImprove future work from consented local outcomes, with secrets redacted before anything is shared.
- Depends on
- Project-aware agents
Portable infrastructure
In DevelopmentKeep every service movable between cloud providers and Aevornix-owned servers.
- Last update
- : Store, Store API and this site all run as containers on managed infrastructure
Portable runtime
In DevelopmentExecute compiled Aevornix projects consistently across desktop, web and future device profiles.
- Depends on
- Export targets
Next(11)
Aevornix Launcher
In DevelopmentInstall, update and launch Store products and Aevornix tools from the desktop.
- Depends on
- Store account system · Aevornix Runtime
Engine documentation
In DevelopmentPublish a documentation set covering the project format, the pipeline and each export target.
- Depends on
- Engine Developer Preview
RISC-V SDK
In DevelopmentProvide the headers, libraries and build integration developers target open architectures through.
- Depends on
- Compiler toolchain
App scanner
In DevelopmentReport exactly which profile requirements a build meets, category by category.
- Depends on
- Device emulator · Device profile definitions
Developer Cloud
In DevelopmentHost build and test environments so RISC-V development needs no local target hardware.
- Depends on
- Compiler toolchain · Device emulator
Image builder
PlannedAssemble deployable Linux images for supported RISC-V targets.
- Depends on
- RISC-V SDK · Operating layer
RVStack Certify
PlannedDefine the compatibility and security report that gates a store listing and a deployment.
- Depends on
- App scanner · Security report
RVStack CLI
PlannedDrive build, emulate, scan, certify and publish from a terminal or a continuous-integration pipeline.
- Depends on
- RISC-V SDK · Developer Cloud
RISC-V Store category
PlannedAdd a Store category that carries architecture support, operating-system target, scan results and the date a product was last tested.
- Depends on
- RVStack Certify · Aevornix Store
AI Runtime
In DevelopmentRun compatible models across cloud, desktop, edge and open architectures through one interface.
- Depends on
- Portable runtime
Cloud build and test
In DevelopmentRun project builds and device-matrix test runs as hosted pipelines.
- Depends on
- Developer Cloud
Completed(3)
Aevornix Store in production
AvailableRun the marketplace in production with a real Creative-Commons catalogue, creator publishing and account sign-in.
- Last update
- : store.aevornix.com serving a 4,410-asset CC0 catalogue in production
Store account system
AvailableProvide one Aevornix identity across the Store and the wider site, with provider sign-in and secure session handling.
- Depends on
- Store API
- Last update
- : Google, GitHub, Microsoft and Facebook sign-in live on api.aevornix.com
Engine sources assets from the Store
Developer PreviewLet projects pull assets directly from the Aevornix Store instead of a third-party asset library.
- Depends on
- Aevornix Store
- Last update
- : In-editor asset browsing repointed to store.aevornix.com
Research(12)
Deployment manager
ResearchDeliver certified builds to emulator, cloud and physical targets.
- Depends on
- RVStack Certify · Image builder
RISC-V AI runtime
ResearchEstablish which model formats, operators and precisions are practical on RISC-V, and what a runtime would have to provide.
- Depends on
- Compiler toolchain · Device emulator
Multimodal models
ResearchResearch general-purpose models spanning language, image, audio, video and structured data.
- Depends on
- AI Runtime
Robotics and edge intelligence
ResearchResearch perception and control for robotics on constrained, open hardware.
- Depends on
- AI Runtime · Edge profile
Operating layer
ResearchResearch the system services, permission model and application lifecycle for open devices.
- Depends on
- Portable runtime
Mobile platform
In DevelopmentResearch a RISC-V-first mobile software platform with its own network and device services.
- Depends on
- Operating layer · RISC-V SDK
Shared device software stack
Future PlatformDefine one stack (library, Store, account, runtime and device services) that every hardware profile shares.
- Depends on
- Portable runtime · Store account system
Hardware capability profiles
Future PlatformDefine the home, handheld and cloud capability profiles developers build against instead of unknown hardware.
- Depends on
- Shared device software stack · Device profile definitions
Home platform research
Future PlatformResearch a living-room system built for sustained performance, quiet operation and serviceability.
- Depends on
- Hardware capability profiles
Handheld platform research
Future PlatformResearch a portable system sharing one account, library and save data with the home profile.
- Depends on
- Hardware capability profiles
Cloud gaming
Future PlatformResearch remote execution and streaming for supported games, with account-linked sessions and save synchronisation.
- Depends on
- Shared device software stack · Cloud build and test
Input and controllers
Future PlatformResearch input profiles and controller handover across the hardware family.
- Depends on
- Hardware capability profiles
Direction
The order the work depends on.
Individual items sit inside a staged direction. Each stage carries an order rather than a date.
Store and distributionCurrent
A working marketplace, catalogue and account system in production.
Engine and creative toolsCurrent
The creation pipeline through developer preview and into general availability.
RISC-V development stack
Toolchain, emulation, compatibility and certification for open architectures.
Operating, mobile and cloud systems
The operating layer, mobile platform and hosted build and execution services.
Hardware profiles and consumer devices
Capability profiles first, then the devices that implement them.
Robotics, edge and distributed intelligence
Perception and control on constrained hardware across a distributed runtime.