Solutions
Media and film
Real-time production work (previsualisation, virtual sets, cinematics and asset preparation) using the same creation pipeline as interactive projects.
Production path
- 01IntentDefine the outcome, constraints and references.Aevornix Control
- 02PlanBreak the outcome into tasks, dependencies and approval points.Aevornix ControlAevCode
- 03BuildCreate and modify scenes, systems, code and assets.AevCodeAevornix CoreAevornix Design
- 04ValidateTest changes, identify failures, compare results and roll back safely.AevCodeAevornix Control
- 05RunPreview, play, profile and inspect the project inside the engine.Aevornix Core
- 06PublishPackage, validate and deploy the project to supported targets.Aevornix ControlAevornix Core
Export pipeline
What applies today
The creative tools carry over directly; the distribution side is game-oriented and less relevant here.
- Aevornix Studio
- Modelling, rigging, animation and scene preparation. Developer Preview.
- Aevornix Art
- Image, texture and material production. Developer Preview.
- Aevornix Core
- Real-time rendering and playback of prepared scenes. Developer Preview.