Solutions
Game development
The field the platform was built for first. A project moves from intent to a playable build inside one pipeline, drawing assets from the Store and exporting to real targets.
Production path
- 01IntentDefine the outcome, constraints and references.Aevornix Control
- 02PlanBreak the outcome into tasks, dependencies and approval points.Aevornix ControlAevCode
- 03BuildCreate and modify scenes, systems, code and assets.AevCodeAevornix CoreAevornix Design
- 04ValidateTest changes, identify failures, compare results and roll back safely.AevCodeAevornix Control
- 05RunPreview, play, profile and inspect the project inside the engine.Aevornix Core
- 06PublishPackage, validate and deploy the project to supported targets.Aevornix ControlAevornix Core
Export pipeline
What you use
The Create division end to end, with distribution attached.
- Aevornix Engine
- Control, Core, AevCode and Design as one production path. Developer Preview.
- Aevornix Store
- A live catalogue of Creative-Commons assets, available inside the editor. Available now.
- Export targets
- Windows verified; Linux, Web and Xbox Developer Mode at varying stages.