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DevelopersDeveloper Preview

Command line

Aevornix Control is a graphical surface over a command line. Everything the interface does (creating projects, running forges, validating, testing, exporting) is a command you can run directly.

Production path
  1. 01
    Intent
    Define the outcome, constraints and references.
    Aevornix Control
  2. 02
    Plan
    Break the outcome into tasks, dependencies and approval points.
    Aevornix ControlAevCode
  3. 03
    Build
    Create and modify scenes, systems, code and assets.
    AevCodeAevornix CoreAevornix Design
  4. 04
    Validate
    Test changes, identify failures, compare results and roll back safely.
    AevCodeAevornix Control
  5. 05
    Run
    Preview, play, profile and inspect the project inside the engine.
    Aevornix Core
  6. 06
    Publish
    Package, validate and deploy the project to supported targets.
    Aevornix ControlAevornix Core
Export pipeline

What the command line covers

The command surface is the same one Control, the agents and the automation interfaces all call, so behaviour does not diverge between them.

Projects
Create, validate and migrate projects; materialise the runnable runtime.
Production
Run the forges that generate scenes, gameplay, audio, UI, animation and effects.
Assets
Search, install and import Store assets and external files into a project.
Verification
Run the test layers and the release gate.
Export
Build ship targets through the build orchestrator.

Availability

The command line ships with the Developer Preview rather than separately. Its reference documentation is being written alongside the preview.

Command line | Aevornix